How to Pause a Render - Terragen Tutorial

Or; Multiple Session Rendering

[für die deutsche Vesion - hier klicken]


What it's all about: This tutorial explains how to pause a Terragen render and how to render (large!) images in several sessions.
If you have to shut down your PC while rendering a large image, but don't want to loose the image, you can easily save the last state of it and finish it whenever you like. You also can render an image seperately on more than one PC after the principle I describe here.

What you need: 1. Terragen 0.9.19 (or higher), registered version! 2. Photoshop, Paint Shop Pro or similar graphics program that can handle layers.



1. Simple Pause of a Render


Normally Terragen takes 100% of the CPU power while rendering, and you have no 'pause' button anywhere. But you can hit the 'escape' key to abort the rendering process. When rendering larger formats or larger blocks of water or sky it may take a few minutes before the key responds. For this case I always put something heavy upon the key.

Tip: A smaller value for "Max size of buffers" improves the adressability of your system. You can also pause your render more quickly then. When using Image Overlays ; I don't recommend doing this (just my subjective Experience!).

Against my fear that the rendering process would be totally aborted; there popped up a little window, asking: Stop rendering? You can chose 'Yes' (= 'Ja' in german) or 'No (= 'Nein' in german).

If you just ignore this window you can switch to any other application and do whatever you want without being slowed down.

When you are done you go back to the small window in terragen and click 'No'. Rendering then goes on seamlessly.

!


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2. The Longer Pause of a Render


The next step refers to relatively large images with high quality settings; wich are rendered stipe by stripe from the top to the bottom. (By the way: These stripes are smaller along with a smaller "Max size of buffers") My experience is based upon images with about 3000x2000 to 6000x4000 pixels; mostly without "Extra Blended Detail" (EBD) but with "ultra"; but, also with EBD and without "ultra".

If you have to quit Terragen completely for any reason, or even shut down your PC although your render is not finished yet, you can easily go beyond step one. You hit the 'escape' key again and press 'Yes' this time.

Normally the widow with your render now disappears. Don't panic! It is still there. Just click the "View" button in the "Rendering Control" window. Then you can save it as usual. Of course you can also save it by using the "Save" button aside.

Cheer up! Don't panic! ;-)

The lower part of the unfinished render appears black. The image will look exactly the same in your graphics application.

Example: 3000x2000 with "ultra",
aborted after 6 hours.

Before you quit everything you should save all your settings. Write down all the settings that are not saved with your worldfile! As far as I know, the values for the plugins "SortaSurf"; "SortaSurf Multi"; "HeightRipples"; and, maybe more, will not be saved. I also recognized that the watersettings "Patch Sharpness" and "Distort by Terrain" can be reset to 20 when opened again; though you had other values before.

The settings for the "Raindrops" plugin can never be reproduced again!

Well, shut down your machine and go to sleep, go for a six week holiday to California or whatever you like!

...

When you want to go on with your render, you open your files again in Terragen and make sure you have exactly the same settings as before. Before you hit the "Render" button you'll have to make a little change: Under "Camera Orientation / bank“ you fill in a value that is rotated by 180°. So instead of 0° you fill in 180°, instead of 12° you fill in 192° etc..

Now the rendering goes on - from the top! So the missing lower part of your previous render will be finished upside down.

Render as long as it seems necessary by visual judgement. It is certainly better to have an overlapping area. You might orientate yourself at a prominent terrain shape e.g..

If you like it more exactly, you might measure off the missing part of your first render with a ruler on your screen. Normally the rendering window will be of the same size again, so you can easily measure off - how much has to be rendered.

Then you abort with the "Escape“ key and save the second render to disk.

Example: 2nd part after 8 hours

Now you open Photoshop or another graphics program that is capable of using layers. You open both renders. Rotate the second render by 180°. Copy and paste this render (as a layer) to the first one. Select the black area and expand the selection by 1 or 2 pixels (just to be on the safe side). Now press "delete" and flatten the image - ready! :-)

There should be absolutely no loss of quality with this method, no visible seam or anything. Don't forget to save your work (maybe under a new name if you want to keep your original renders)!

+ =
2nd part, rotate by 180°, add to part 1, delete the black area - ready!


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3. Pause Your Render Arbitrarily Often


When I once had an image that did not finish even after the second render, I got the idea of making a third render to finish the missing central part.

For doing this, you load your files as described in step 2. You leave your camera settings untouched now! You only alter the image height (the width must stay the same!). Then Teragen renders the central part of the image.

You decrease the image height by the amount of pixels that is definitely finished by your first two renders. To find out the right amount, you put together your first two renders after the method I described before. Then you measure off the height of the smallest finished part (e.g. with the rectangular marquee tool). Multiply this value by 2 and subtract it from the total image height. The result is the value for the image height that you enter in Terragen. Again: The image width must stay unchanged! Then render!


I will give an example:

An image of the size 3200x2400 pixels was aborted after the first part was finished with 600 pixels. Then the second (rotated) render was aborted after finished 800 pixels. After the calculation (mentioned above) there is missing a central part of 1200 pixels (2400 - 2 x 600). For safety (seamless pw) I add 2 Pixels on both sides. So I enter the value 1204 for the image height in Terragen. (Image width stays 3200). When the third part is ready, you can add it to the first two in your graphics application. Voilà!

(In this example you theoretically could abort this third render after having finished at least 602 or 604 pixels, because the lower part is higher than the upper part)

One Tip for the work with Photoshop: I recommend to have the background image fully visible (scroll bars inactive). When you paste in the third render, it automatically will be placed perfectly and centrically.

If tven this third render is not completely finished, and you have to quit Terragen - don't worry: You can make a fourth render - rotated by 180°!

After this principle you can render an image in many sessions. E.g. the image below was rendered in 6 parts (all together more than 24 hours)

THANK YOU: To Bob Choronzuk (aka choronr) for reviewing and correcting the text!
To the users of TerraDreams who have proved the german version of this tutoial and for the suggestions they made.

Happy rendering! I am always thankful for feedback of any kind, yours,

Jens (joshus_hund)


last version: 05-07-14



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